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数字媒体时代的国外游戏文化研究述评

Literature Review of Game Studies Abroad in the Digital Media Age
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摘要 游戏和关于游戏文化的研究传统深厚。数字媒体技术促进了网络游戏的蓬勃发展,国外关于数字媒体时代的游戏研究已成为专门的研究门类,产生了一大批游戏学家。国外的游戏文化研究大致形成了三种研究范式,即以内容和叙事分析的研究方法探析游戏和社会现实的关系,以理论辨析和案例分析的研究方法理性勾勒现实生活游戏化的若干情况,以调查访谈的研究方法分析游戏玩家的身份认同。借鉴国外游戏学成果,植根中国网络游戏领域,中国的游戏文化研究大有可为。 The tradition of research on games and game culture has been around for a long time.Digital technologies and media promote the development of videogames,and game studies in the digital age have become a specific research field,where a large number of game scholars have already emerged.Game studies abroad generally have been divided into three genres:firstly,to explore the relationship between videogames and social reality through content and narrative analysis.Secondly,to rationally outline situations of the gamification of the real life through theoretical analysis and case study.Thirdly,to analyze the identity of videogame players through surveys and interviews.If we learn from the achievements of the game studies mentioned above and combine the theories with the status quo of videogames field in China,the game studies in China will have a strong potential in development.
作者 彭帆影 彭体春 PENG Fanying;PENG Tichun(propaganda department of Chongqing University of Science and Technology,Chongqing,401331,China)
出处 《西昌学院学报(社会科学版)》 2022年第4期84-90,共7页 Journal of Xichang University:Social Science Edition
关键词 网络游戏 游戏研究 游戏文化 游戏化 身份认同 videogames game studies game culture gamification identity
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