摘要
为了利用虚拟现实(VR)技术全方位展示和传播校园科技文化,本研究利用3Ds MAX进行校园AI体验馆三维模型搭建,结合Unity辅以人性化场景交互设计,使学生通过“序厅”“院史陈列厅”“智能科普厅”和“智能体验厅”四个部分的交互过程,了解本校的AI发展情况,并对国内外最新的人工智能技术有更直观的认识,激发学生对科技的向往以及对学校科技实力的认可。结果表明,基于虚拟现实技术的AI体验馆,是虚拟现实技术在校园文化宣传上的一个关键利用,是一种通过独特的搭载科技来展示科技发展成果的方式,使学生沉浸式感受校园AI的发展,体验校园AI方面的技术成果,以更加轻松的方式感受我国科技的飞跃。
In order to use VR technology to display and spread campus science and technology culture in all aspects,in this study,a 3D model of the campus AI Experience Hall was built by 3Ds MAX,comdined with Unity and the humanized scene interaction design.Through the interactive process of four parts,namely the“Preface Hall”“Museum History Exhibition Hall”“Intelligent Science Popularization Hall”and“Intelligent Experience Hall”,the students could understand the development of AI in the university and have a more intuitive understanding of the latest artificial intelligence technology at home and abroad,so as to stimulate students’aspiration for technology and recognition of the university’s technological strength.The results showed that the AI Experience Hall based on VR technology is a key use of VR technology in campus culture promotion,and a unique way of carrying technology to show the achievements of technological development.It enables the students to immerse themselves in the development of campus AI,experience the technological achievements in campus AI,and feel the leap of our country’s technology in a more relaxed way.
作者
贺瑞玲
司占军
张学钊
任长梅
刘睿
HE Rui-ling;SI Zhan-jun;ZHANG Xue-zhao;REN Chang-mei;LIU Rui(College of Light Industry Science&Engineering,Tianjin University of Science&Technology,Tianjin 300457,China;College of Artificial Intelligence,Tianjin University of Science&Technology,Tianjin 300457,China)
出处
《数字印刷》
CAS
北大核心
2022年第6期64-70,共7页
Digital Printing
关键词
虚拟仿真
校园仿真
AI体验馆
人性化场景交互设计
Virtual simulation
Campus simulation
AI experience Hall
Humanized scene interaction design