摘要
"场景"一词在计算机互联网、建筑学、传播学等不同领域有着不同的含义指向,以学科交叉的视角来看,"场景"的内涵跨越了现实空间与虚拟空间,成为构建虚实空间设计理论的链接点.文章基于人机交互技术探讨虚实空间的"交互—体验"机理,面向未来发展与应用展望,进一步探讨场景空间的设计特点及营建要求.
The term"scene"has different meanings and directions in different fields such as the Internet,Architecture,and Communication Studies.From an interdisciplinary perspective,the connotation of"scene"transcends the real space and virtual space and becomes a linking point that constructs the design theory of the virtual and the real space.This study explores the"interaction-experience"mechanism of the virtual and real space based on human-computer interaction technology and further discusses the design characteristics and construction requirements of scenescape for future development.
作者
夏海山
贺娇
XIA Haishan;HE Jiao
出处
《时代建筑》
2022年第4期74-79,共6页
Time + Architecture
基金
北京圆明园遗址保护基金会研究项目(KAL21003530)。
关键词
场景空间
虚拟现实
交互技术
建筑空间
交互体验
空间设计
Scenescape
Virtual Reality
Interactive Technology
Architectural Space
Interactive Experience
Spatial Design