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游走于虚幻与真实之间——《2060》灯光设计

Weave Through Virtuality and Reality——The Lighting Design of 2060
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摘要 阐述动漫形象舞台竞演电视节目《2060》主舞台、第二现场、BUFF房等实体空间的灯光设计,以及采用UNREAL虚幻引擎设计5个虚拟场景下的灯光呈现,并重点分析了虚拟制作中的难点。 2060 is a TV variety show, in which animation characters make their competitive performances. This article explains the lighting design of the real space of the show, such as the main stage, the second stage and the BUFF room. And also demonstrates the lighting effects of the 5 visual scenes designed by the Unreal Engine, especially focuses on analyzing the difficulties in the visual scene design.
作者 陈永刚 CHEN Yonggang(Jiangsu Broadcasting Corporation,Nanjing Jiangsu 210008,China)
出处 《演艺科技》 2022年第3期12-17,共6页 Entertainment Technology
关键词 灯光设计 《2060》 虚幻引擎 扩展现实 DMX插件 lighting design 2060 unreal engine Extended Reality DMX Plug-in

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