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基于NPC与兴趣驱动的计算机专业实践类课程教学改革探索 被引量:1

Exploration on the Teaching Reform of Practical Courses for Computer Majors Based on NPC and Interest-driven
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摘要 计算机专业实践类课程存在课题难度低、覆盖知识点单一、缺乏启发性等问题,学生的编程能力和求解问题能力很难得到有效锻炼。为了提升学生的学习兴趣,引入NPC游戏课题,提出一套集兴趣培养、知识拓展、工作足量、团队合作于一体的因材施教方案。与传统课程相比,最近3年的编程实践效果验证了基于NPC和兴趣驱动的计算机专业实践类课程教学改革的有效性。 The practical courses of computer majors have problems such as low difficulties, single coverage of knowledge points, and lack of inspiration. It is difficult for students to effectively improve their programming ability and problem-solving ability. In order to enhance students’ interests in learning, NPC game are introduced, and a set of teaching programs in accordance with aptitude that integrates interest cultivation, knowledge expansion, sufficient work, and teamwork are proposed. Compared with traditional courses, the effect of programming practice in the last three years verifies the effectiveness of the teaching reform of computer professional practice courses.
作者 陈兴国 徐鹤 杨尚东 徐康 陈志 CHEN Xing-guo;XU He;YANG Shang-dong;XU Kang;CHEN Zhi(School of Computer Science,Nanjing University of Posts and Telecommunications,Nanjing 210023,China)
出处 《软件导刊》 2022年第12期193-197,共5页 Software Guide
基金 国家自然科学基金项目(62276142,61806096,61872190) 南京邮电大学校级科研基金项目(NY220016) 南京邮电大学教学改革研究项目(JG00419JX67)。
关键词 计算机专业 实践课程 计算复杂度 NPC游戏 兴趣驱动 computer major practical courses computational complexity NPC games interest driven
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