摘要
在当今教育信息化时代,严肃游戏以其正向性的游戏目的、具象化的知识内容、独特的隐性教育优势等特征,日渐应用于高校思想政治教育领域。《思创空间》是新时代高校思想政治教育类严肃游戏的典型样本,分析其教育结构设计、教育内容设计和教育目标设计,提炼其规划开发理路、构建教育理路、创新现实理路的发展逻辑,探索以严肃游戏为载体的高校思想政治教育新途径,有助于形成游戏与教育相结合、显性教育与隐性教育相结合的高校“大思政”发展路径。
In the current era of educational informatization, serious games are increasingly applied to ideological and political education in colleges and universities with their positive game goals, concrete knowledge content, and unique hidden educational advantages. Thinking Space is a typical sample of serious games of ideological and political education in colleges and universities in the new era, so to analyze its operational educational structure design, educational content design and educational goal design, refine its planning and development logic, constructing educational logic, and innovating realistic logic, while exploring a new way of ideological and political education in colleges and universities with serious games as the carrier, will help to form a development path of "grand ideological and political education" in colleges and universities that combines games with education, and combines explicit education with implicit education.
作者
鲁杰
刘思源
LU Jie;LIU Siyuan(School of Marxism,Northwestern Polytechnical University,Xi′an 710072,China)
出处
《山西高等学校社会科学学报》
2023年第2期43-48,共6页
Social Sciences Journal of Universities in Shanxi
基金
陕西省教师教育教改项目“高校思政课教师立德树人全方位育人队伍研究”(SJS2022YB003)
陕西高校网络思政项目“区块链技术在高校网络思想政治教育中的实施路径研究”(2022WSYJ100290)
西北工业大学教改重点项目“高校推进习近平新时代中国特色社会主义思想课程本硕博一体化铸魂育人研究”(2022JGZ26)。
关键词
新时代
严肃游戏
高校
思想政治教育
the new era
serious games
colleges and universities
ideological and political education