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云游戏场景网络切片生命周期管理研究 被引量:1

Research on Network Slice Lifecycle Management of Cloud Game Scenarios
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摘要 5G网络的端到端切片进一步提高了网络传输速度,降低了网络延迟,成为普及云游戏服务的关键因素。云游戏网络切片的整体管理需要结合云游戏行业的具体特点进行深入研究。针对云游戏行业应用的特性,搭建云游戏业务切片生命周期管理架构,重点分析了生命周期管理中的切片准备、部署、运维部分,阐述当前云游戏切片的订购模式和部署重点,结合工作实践,针对切片开通过程中的工作痛点提出解决方案,最后提出云游戏切片运维阶段业务监控和告警管理过程的实际操作中易出现的问题与解决办法。 The end-to-end slicing of 5G network has further improved network transmission speed and reduced network latency,which has become a key factor in popularizing cloud game services.The overall management of cloud game network slices needs to be deeply studied in combination with the specific characteristics of cloud game industry.According to the characteristics of cloud game industry applications,cloud games business section lifecycle management architecture is built,the life cycle management of slice preparation,deployment,operations are analyzed with emphasis,and the current subscription model and deployment focus of cloud game network slice are expounded.Combined with the working practice,solutions for the sore point in the process of slice opening are proposed.In the end,the problems and solutions that are easy to occur in the actual operation of the business monitoring and alarm management process in the cloud game slice operation and maintenance stage are proposed.
作者 曾伟 许国平 范君 Zeng Wei;Xu Guoping;Fan Jun(China Unicom Beijing Branch,Beijing 100038,China;China United Network Communications Group Co.,Ltd.,Beijing 100033,China)
出处 《邮电设计技术》 2023年第2期48-53,共6页 Designing Techniques of Posts and Telecommunications
关键词 网络切片 云游戏 切片生命周期管理 NSMF Network slice Cloud game Slice lifecycle management NSMF
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