期刊文献+

3-6岁儿童与编程游戏和编程设备的互动研究——基于A园的个案研究 被引量:1

Kindergarten Children's Interaction with Programming Games and Programming Devices:A Case Study Based on Kindergarten A
原文传递
导出
摘要 本研究以N市A园为个案,通过为期4周的实地观察和访谈,探查3-6岁儿童在区域活动时段与编程游戏和编程设备互动的频次和时长,梳理3-6岁儿童与编程游戏和编程设备互动的特点、影响因素等,为幼儿园教师组织编程活动提供教育建议。 This study,taking kindergarten A in City N as a case,explored 3-6 year-old children's interaction with programming games and programming devices during free play time through four-week field observation and interviews.The study revealed the noticeable features of children's interaction with programming games and programming devices,as well as possible factors that may have impact on the interaction.It is expected to provide suggestions for the kindergarten teachers.
作者 陶莹 Tao Ying(College of Educational Science,Nanjing Normal University,Nanjing,Jiangsu,210097)
出处 《幼儿教育》 2023年第12期8-13,共6页 Early Childhood Education
关键词 3-6岁儿童 编程游戏 编程设备 互动 个案研究 children aged 3-6 years programming games programming devices interaction case study
  • 相关文献

参考文献3

二级参考文献16

共引文献4

同被引文献1

引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部