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两种“现实”的竞现:网游时代的“银幕世界”——以电影《头号玩家》与《失控玩家》为例

World in the Age of Online Games:Taking Ready Player One and Free Guy as Examples
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摘要 日益风靡的网络游戏促发了电影对其进行“再媒介化”的创作,由此诞生了一批“网游电影”,《头号玩家》和《失控玩家》即其中的两部代表性影片。与之前的电影对单一物理现实的呈现不同,这两部影片转向了对科技仿真现实与物理现实的共时思考和同时表现,其中内含着“网游电影”之“一个银幕、两种现实、三重世界”的结构关系,亦显示出“网游电影”与传统电影在叙事、主题、意识形态之间的关联及差异。此外,“网游电影”在吸收游戏元素的同时,又受到了电影艺术的规约和再编码。 The increasing popularity of the online game prompts the cinema to remediate itself actively,and it produces a group of Online Game Films.Ready Player One and Free Guy are examples.Different from the representation of a single reality in the past,the cinema shifts itself to the synchronic thinking and simultaneously performance of simulation reality and physical reality.It contains the structure of One Screen,Two Realities,and Three Worlds of online game Films,and also reveals the connections and differences between online game and traditional films in narratives,themes and ideologies.Furthermore,online game films are absorbing game elements while formulating and re-coding game elements according to the tradition of the film art.
作者 姚怡然 姚新勇 YAO Yiran;YAO Xinyong(School of Humanities and Communication,Guangdong University of Finance&Economy,Guangzhou,Guangdong 510320,China;College of Liberal Arts,Jinan University,Guangzhou,Guangdong 510632,China)
出处 《广州大学学报(社会科学版)》 2023年第3期131-140,共10页 Journal of Guangzhou University:Social Science Edition
关键词 网游电影 再媒介化 结构关系 《头号玩家》 《失控玩家》 online game films remediation structural relation Ready Player One Free Guy
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