摘要
景观社会借助单一的视觉媒介,将视觉、听觉、触觉等感官从人身体的共感中分离出来,以视觉中心主义为基础的单向度符号传播支配了人们的日常生活,媒介和身体之间以及身体的不同感知渠道之间形成了相互竞争的紧张关系。生物艺术重新回到身体媒介本身,在以身体为主导的媒介融合中建构起参与者与其他生物体肉身交互与感知转化的情境。这不仅让人以具身的、整合的方式接近其他生命体的经验,还借助新媒体技术和生物技术的转码/再建码功能,让作为符号主体的参与者在“位置之外”转化性地进入作为他者的其他生物体的意义世界,去模拟、体验、表现和重构不同的符号过程,由此拓展人体验和认知的边界,破除景观的幻象。
Society of spectacle isolates visual,auditory,and tactile senses from each other in the originally synthesized mechanism of cognition,as well as manipulates and dominates people’s everyday life via uni-directional semiosis based on ocularcentrism,which leads to the competitiveness and tension between media and body as well other different sensation channels.Taking body both as media and agent,bioart constructs situations in which intercorporeity and cognition transformation between human participants and other creatures are established via media integration.Such artistic creations provide people embodied ways to approach living experiences and possibilities to enter the worlds of meaning of different species,the others.In the participatory and interactive process,human as the agent of semiosis are able to simulate,experience,represent and reconstruct various semiotic activities in the trans-coding/re-coding of new media technology and biotechnology as well as“out of place”,thus the boundaries of cognition and illusions of spectacles are broken.
作者
郑晓君
彭佳
Zheng Xiaojun;Pengjia
出处
《学术研究》
北大核心
2023年第6期160-167,178,共9页
Academic Research
基金
国家社科基金重大项目“当代艺术提出的重要美学问题研究”(20&ZD049)的阶段性成果。