摘要
近年来,随着虚拟现实技术的快速发展,游戏产业也迎来新的机遇与挑战。虚幻引擎软件的画面渲染效果更加精致,使三维游戏制作更为便捷。在具体的毕业实践设计考察中发现,利用引擎进行游戏设计占比呈上升趋势,其中游戏用户界面设计是虚拟游戏中提升用户体验感的重要部分,有利于提升玩家的交互性和沉浸感。因此文章主要侧重研究虚拟现实方向游戏UI部分的设计实践,以常见游戏中的血条设计与制作为例,讲解虚幻引擎UE中的UI界面设计与蓝图制作。
In recent years,with the rapid development of virtual reality technology,the gaming industry has also faced new opportunities and challenges.The rendering effect of the Unreal Engine software is more refined,making 3D game production more convenient.In the specific graduation practice design inspection,it is found that the proportion of using engines for game design is on the rise,and game user interface design is an important part for enhancing user experience in virtual games,which is conducive to enhancing players'interactivity and immersion.Therefore,this paper mainly focuses on the design practice of virtual reality oriented game UI part,taking the design and production of blood bars in common games as an example to explain the UI interface design and blueprint production in the unreal engine UE.
作者
田晋
TIAN Jin(Suzhou Tourism and Finance Institute,Suzhou 215104,China)
出处
《现代信息科技》
2023年第12期13-17,共5页
Modern Information Technology
基金
2020年度苏州旅游与财经高等职业技术学校研究课题(2020jyjx10)。
关键词
虚幻引擎
用户界面
蓝图
unreal engine
user interface
blueprint