摘要
生物是K12教育中的一个重要学科,以实验为基础。但由于条件制约,一些实验无法在现场完成,且模型较抽象,难以在课堂上展示,导致学生学习困难。基于沉浸式可视化和交互技术,提出“人体循环系统”沉浸式学习环境的总体框架和开发流程,对心脏、肺、肾脏等器官进行精细建模,基于Unity3D实现血液循环的动态可视化和三维交互设计,为VR生物教学提供典型示范。通过评价实验可以得出:系统可增强学习的沉浸感和交互性,提高学习兴趣,使学习者获得直观而深刻的体验,加深对生物学中形态结构、生理现象的理解。
,mak-ing it difficult to display in the classroom,resulting in learning difficulties for students.Based on the immersive visual-ization and interaction technology,this paper proposes the overall framework and development process of the immersive learning environment of the"human circulatory system".In the project,the heart,lungs,kidneys and other organs are finely modeled,and the dynamic visualization and 3D interactive design of blood circulation are realized based on Unity3D,which provides a typical demonstration for VR biology teaching.Through the evaluation experi-ment,it can be concluded that the system can enhance the immersion and interactivity of learning,improve students'interest in learning,enable learners to obtain intuitive and profound experience,and deepen their understanding of morphological structures and physiological phenomena in biology.
作者
刘语柔
纪海林
吕之韵
骆岩林
LIU Yu-rou;JI Hai-lin;LV Zhi-yun;LUO Yan-lin(School of Artificial Intelligence,Beijing Normal University,Beijing 100875,China;Faculty of Education,Beijing Normal University,Beijing 100875,China)
出处
《计算机仿真》
北大核心
2023年第6期278-285,共8页
Computer Simulation
关键词
沉浸式学习环境
虚拟现实
生物教学
动态仿真
Immersive learning environment
Virtual reality
Biology teaching
Dynamic simulation