摘要
《剑侠情缘网络版叁》(简称《剑网3》)作为网络游戏已经经历了十二年之久,其延伸的周边作品和二创作品更是数不胜数。文章主要讨论的是《剑网3》在CG之中对各大门派和一些时装中的运用。研究如何才能在多个门派之中平衡各自的门派特色,牢牢抓住玩家的眼球让玩家或潜在玩家牢牢记住。同时讨论了这些游戏CG内的见建模时装,在现实相关的运用与作用及其商业价值与文化价值。
Jianxia Online Ⅲ as an online game has survived for 12 years,its extension of the surrounding and works.This paper mainly discusses the application of Jianxia Online Ⅲto various schools and some fashions in CG.Find out how to balance the characteristics of different schools among different schools,so that players and potential players will be impressed.It will also discuss the use and role of these game models in CG,as well as their commercial and cultural value.
作者
黄馨婷
杨弋杰
HUANG Xinting;YANG Yijie(Jiangxi Institute of Fashion Technology,Nanchang 330201,China)
出处
《西部皮革》
2023年第15期134-136,共3页
West Leather
关键词
游戏作品
动画角色
服装设计
关系探究
门派塑造
game works
an animated character
clothing design
relationship exploration
school shaping