摘要
本文从三维全息化建模的技术要求出发,分析了当前地下空间的三维建模在实现方法和建模思路方面存在的技术缺陷,利用点云切片法和优化后的建模思路解决了传统建模方法中存在的工艺繁琐、工效较低问题,在此基础上详细阐述了改进后的工艺流程,并通过试验进行了验证。结果表明,改进后的技术方案在建模工效和模型表现方面均优于传统工艺,可为今后地下空间的全息化建模工作提供借鉴和参考。
Based on the technical requirements of 3D holographic modeling,the technical defects in the implementation methods and modeling ideas of current 3D modeling of underground spaces are analyzed in this paper.The point cloud slicing method and optimized modeling ideas are used to solve the problems of complicated process and low work efficiency in traditional modeling methods.On this basis,the improved process flow is elaborated in details and demonstrated through experiments.The results show that the improved technical solution is better than the traditional process in terms of modeling ergonomics and model performance,which can provide reference for the holographic modeling of underground space in the future.
作者
张腾飞
李昕
薛争光
刘念
ZHANG Tengfei;LI Xin;XUE Zhengguang;LIU Nian(The First Topographic Surveying Brigade of the Ministry of Natural Resources,Xi’an,Shaanxi 710054,China)
出处
《测绘技术装备》
2023年第3期85-89,共5页
Geomatics Technology and Equipment
关键词
地下空间
全息化建模
三维场景构建
部件建模
工艺改进
underground space
holographic modeling
3D scene building
component modeling
process improvement