摘要
为更好地进行知识传播,从交互设计角度探索当前AR童书存在的诸多问题的解决方法。先分点论述儿童作为阅读主体的特殊性,再分析AR技术为传统童书带来的“虚实交互”体验。从界面交互、内容交互、人机交互三方面提出基于儿童阅读特征的AR童书交互设计策略。设计应以人为中心。当儿童作为阅读主体,应充分考虑其特征,从交互设计的角度寻求阅读体验和阅读效果的提升。
In order to make better knowledge dissemination,solutions to the problems of current AR children's books are explored from an interaction design perspective.The special characteristics of children as reading subjects are first discussed in separate points,and then the"virtual-real interaction"experience that AR technology brings to traditional children's books is analyzed.The interaction design strategy of AR children's books is proposed from three aspects:interface interaction,content interaction and human-machine interaction.Design should be human-centered.When children are the reading subjects,their characteristics should be fully considered and the reading experience and reading effectiveness should be sought from the perspective of interaction design.
作者
邹瑞
房开柱
ZOU RUI;FANG KAIZHU
出处
《设计》
2023年第22期10-12,共3页
Design
基金
2022年度四川省哲学社会科学重点研究基地现代设计与文化研究中心项目(MD22Z005)
2023年度四川省哲学社会科学重点研究基地现代设计与文化研究中心项目(MD23E013)。
关键词
增强现实
儿童阅读
阅读特征
交互设计
AR童书
Augmented reality
Children's reading
Reading feature
Interaction design
AR children's books