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网络游戏流行话语语用功能的模因论阐释——以网络桌游“三国杀”为对象

A Memetic Interpretation of the Pragmatic Functions of Popular Discourse in Online Games——Taking the Online Board Game"Three Kingdoms Kill online"as the Object
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摘要 文本从网络流行游戏话语的语用功能入手,以语言模因理论为研究基础,以流行网络游戏“三国杀”的话语为研究对象,从模因传播周期、模因种类、模因互文性特点、模因与网络语境关系等方面描述了“三国杀”网络世界中各种模因现象,分析“三国杀”话语中模因形成原因,以及模因主体性特征,以期为网络游戏话语模因传播研究提供借鉴与参考价值。 This study starts with the pragmatic function of the discourse of online popular games,takes the language meme theory as the research basis,and with the discourse in the popular online game"Three Kingdoms Kill online"as the research object,and describes various meme phenomena in the online world of"Three Kingdoms Kill online"from the aspects of the transmission cycle of meme,the types of meme,the intertextuality characteristics of meme,and the relationship between meme and network context,This paper analyzes the reasons for the formation of memes in the discourse of"Three Kingdoms Kill online"and the subjective characteristics of memes,in order to provide some reference and reference value for the meme communication research of online game discourse.
作者 景治强 华锦木 JING Zhi-qiang;HUA Jin-mu(College of Chinese Language and Literature Xinjiang Novmal University;Researth Centre for the Popularization and Promotion of National Common Laguage Xinjiang Normal University,Urumqi Xinjiang 830017)
出处 《双语教育研究》 2022年第3期15-22,共8页 Bilingual Education Studies
关键词 网络游戏流行话语 桌游“三国杀” 语用功能 模因论 语言变异 Popular Discourse of Online Games Board Game“Three Kingdoms kill” Pragmatic Function Memetics Language Variation
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