摘要
计算机、网络及仿真软件是飞行模拟器各系统的基本软、硬件平台,是实现仿真的基础。而数据交互技术是直接影响模拟器各系统可用性的关键技术之一。本文通过分析飞行模拟器现用的网络数据交互方式,提出了一种以数据为中心、数据动态交互、传输数据分包与解析的设计思路。采用标准的通信协议和模块化的设计方法设计了实时、灵活的网络通信,将技术应用于飞行模拟器中。经测试,证明了该技术能够更好地满足飞行模拟器网络数据要求。
Computers,networks and simulation software are the basic software and hardware platforms for various systems of flight simulators as well as the foundation to achieve simulation.While the data interaction technique is one of the key techniques that directly affects the availability of various systems in the simulator.This article analyzes the current network data interaction methods used in flight simulators and presents a design approach that centers on data,dynamically interacts with data,and transmits data through packet and parsing.Hence the real-time and flexible network communication is designed using standard communication protocols and modular design methods,and applied into flight simulators.After testing,it has been proven that this technique can better meet the network data requirements of flight simulators.
作者
王云
邹庆
黄祖丹
杨衍舒
Wang Yun;Zou Qing;Huang Zudan;Yang Yanshu(AVIC Hongdu,Nanchang,Jiangxi,330024)
出处
《教练机》
2023年第4期40-42,51,共4页
Trainer
关键词
飞行模拟器
数据交互
动态
分包
Flight simulator
Data interaction
Dynamic
Packet