摘要
将可供性理论引入交互式产品设计,以具身交互逻辑来探究设计师-用户-产品系统间的信息交互要素和规则,帮助设计师基于用户自然行为隐喻来提高产品可用性。从信息媒介、类别和噪声来源3方面来拆解交互式产品设计流程中的可供性要素,总结了基于可供性的交互式产品设计路径。将可供性交互信息分类,并从生态心理学视角解读了交互式产品的信息噪声来源,总结了设计师到产品、产品组件间和产品到用户3种交互过程中的可供性设计路径和规则。
The theory of availability is introduced into interactive product design,and embodied interactive logic is used to explore the information interaction elements and rules between designer-user-product system,which helps designers improve product usability based on metaphor of user's natural behavior.The availability elements in interactive product design process were disassembled from three aspects:information media,categories and noise sources,and the compilation rules of interactive product information based on availability were summarized.The available interactive information is classified,and the information noise sources of interactive products are interpreted from the perspective of ecological psychology.The rules and applicable methodologies in the process of interactive information between designers and products,between product components and between products and users are summarized.
作者
沈星星
蒋晓
SHEN XINGXING;JIANG XIAO
出处
《设计》
2024年第1期120-122,共3页
Design
关键词
产品设计
可供性
交互式产品
意向图式
信息
Product design
Availability
Interactive product
Intentional schema
Information