摘要
随着游戏产业的迅速发展,游戏模型制作技术迭代升级,基于物理原理的渲染(Physically-Based Rendering,PBR)作为一种先进的渲染技术,能够更加真实地模拟光照和材质的效果,已经在游戏行业广泛应用。利用PBR流程制作游戏模型呈上升趋势,不仅可以提升游戏画面质量,而且可以使模型更具真实感。基于此,以游戏道具模型为例,探讨PBR流程在游戏模型制作中的实践与应用,以常见的游戏道具模型为例,讲解PBR技术的应用流程。
With the rapid development of the game industry,the game model making technology has been iterated and upgraded.Physically Based Rendering(PBR),as an advanced rendering technology,can more realistically simulate the effect of lighting and material,and has been widely used in the game industry.The use of PBR process to make game models is on the rise,which can not only improve the quality of the game picture,but also make the model more realistic.Based on this,this paper takes the game prop model as an example to discuss the practice and application of PBR process in the production of game model,and takes the common game prop model as an example to explain the application process of PBR technology.
作者
郭法宝
GUO Fabao(Department of Information Technology,Jiangsu Union Technical Institute,Xuzhou 221008,China)
出处
《电视技术》
2023年第11期112-115,共4页
Video Engineering
基金
第五期江苏省职业教育教学改革研究课题(ZYB396)。