摘要
文章介绍了ARKit技术,使用ARKit中的动作捕捉功能,实现对人体骨骼和关节的识别和跟踪。对用户的特定动作(以下蹲为例)设计了两种识别算法,分析了算法的优缺点和有效性。实现的功能具有一定的实用价值,它可以辅助体育课的线上教学,也可以作为一款辅助健身的软件。
This paper introduces ARKit technology,and uses its motion capture function to recognize and track human bones and joints.This paper presents two recognition algorithms for users'specific actions,such as squatting,and analyzes the advantages,disadvantages and effectiveness of these algorithms.The implemented function has practical value as it can assist online physical education courses and also serve as an auxiliary fitness application.
作者
杨平
张鑫钰
梁峭岩
YANG Ping;ZHANG Xinyu;LIANG Qiaoyan(School of Information Science and Technology,Sanda University,Shanghai 201209,China)
出处
《微型电脑应用》
2024年第3期221-223,共3页
Microcomputer Applications