摘要
本文设计了一款动作捕捉技术下的虞姬剑舞体验系统,该系统利用动作捕捉技术采集数据到Unity3D游戏引擎,实现了对京剧动作的实时教学。实验证明,该系统能够向体验者实时反馈剑舞动作的精确度,对动作捕捉技术在文化遗产传承中的应用具有一定参考价值。
This paper designs a Yu Ji sword dance experience system based on motion capture technology.The system uses motion capture technology to collect data to Unity3D game engine to realize real-time teaching of Beijing Opera movements.The experiment proves that the system can feedback the precision of sword dance movements to the experiencer in real time,which has certain reference value for the application of motion capture technology in the inheritance of cultural heritage.
作者
吴瑞祺
程明智
鲍一鸣
赵丹萍
徐曼璇
刘龙
WU Ruiqi;CHENG Mingzhi;BAO Yiming;ZHAO Danping;XU Manxuan;LIU Long(Beijing Institute of Graphic Communication,Beijing 102600,China;Guangdong City Technician College,Guangzhou 510800,China)
出处
《北京印刷学院学报》
2024年第3期52-55,72,共5页
Journal of Beijing Institute of Graphic Communication
基金
北京市自然科学基金(1212010)
北京市社会科学基金项目(21XCC011)
北京印刷学院重点项目(27170121001/015、22150121035/001、20190123106、22150223062)研究成果。
关键词
动作捕捉技术
实时动捕技术
交互设计
虞姬剑舞
motion capture technology
real-time dynamic capture technology
interaction design
Yu Ji sword dance