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基于动作捕捉系统的三维角色动作设计教学实践

Teaching Practice of 3D Character Motion Design based on Motion Capture System
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摘要 近些年,各种先进技术层出不穷,推动各领域实现创新发展,教学领域也不例外。动漫产业的快速发展,使得社会对三维动作设计人才的需求不断增加,三维角色动作设计作为动画制作非常重要的一环,自然也受到高度关注。高校作为三维动画人才培养的主阵地,需要肩负起人才培养重任,但从高校如今的三维角色动作设计教学情况来看,还存在不少的问题,导致具体的教学效果不如人意。动作捕捉系统作为新时代的产物,其在教学中的应用价值是不言而喻的,三维动作设计类课程教师应充分认知该系统的价值,并将其巧妙地引入到三维角色动作设计教学中,突破教学的局限性,提升教学质量。 In recent years,a variety of advanced technologies emerge in an endless stream,to promote the realization of innovative development in various fields,and the teaching field is no exception.With the rapid development of the animation industry,the social demand for 3D action design talents is increasing.As a very important part of animation production,3D character action design has also attracted high attention.As the main position of 3d animation talent training,colleges and universities need to shoulder the important task of talent training.However,from the teaching situation of 3d role action design in colleges and universities,there are still many problems,leading to the unsatisfactory specific teaching effect.As a product of the new era,the application value of the motion capture system in teaching is self-evident.Teachers of 3d action design courses should fully understand the value of the system,and skillfully introduce it into the teaching of 3D role action design,so as to break through the limitations of teaching and improve the teaching quality.
作者 麻佳琳 MA Jialin(Xianyang Vocational and Technical College,Xianyang 712000,China)
出处 《鞋类工艺与设计》 2024年第7期176-178,共3页 SHOES TECHNOLOGY AND DESIGN
基金 陕西省职业技术教育教学研究课题项目《“双高计划”背景下虚拟三维动画动作捕捉技术研究》(项目编号:2024SZX693)。
关键词 动作捕捉系统 三维角色动作设计 教学模式 motion capture system 3-dimensional character action design teaching mode
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