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融合Unity3D和混合现实的虚拟场馆IDS

Virtual Venue Interactive Display Simulation Integrating Unity3D and Mixed Reality
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摘要 研究融合Unity3D和混合现实的虚拟场馆交互展示仿真方法,实现虚拟场馆的交互展示,提升用户交互体验效果。上述方法利用基础层为交互展示提供硬件设备;数据层通过调用硬件设备采集虚拟场馆数据;业务逻辑层中利用混合现实技术的KinectFusion算法,结合采集的数据,建立虚拟场馆三维模型,Unity3D软件内导入模型,依据模型信息设计基于寻路算法的交互方式,自动搜索交互展示路径,避免发生碰撞;应用层通过移动与旋转等操作,为用户提供场景切换与漫游等功能。仿真结果证明:上述方法可有效建立虚拟场馆三维模型,实现虚拟场馆的交互展示,为用户提供身临其境的交互体验;上述方法可有效搜索交互展示路径,精准避开障碍物。 This article studies a virtual venue interactive display simulation method that integrates Unity3D and mixed reality,achieving interactive display of virtual venues and improving user interaction experience.The method utilizes the basic layer to provide hardware devices for interactive display;The data layer collects virtual venue data by calling hardware devices;In the business logic layer,the KinectFusion algorithm using mixed reality technology is used to establish a virtual venue 3D model based on collected data.The model is imported into Unity3D software,and the interactive mode based on pathfinding algorithm is designed according to the model information to automatically search interactive display path and avoid collision.The application layer provides scenarios switching and roaming for users by moving and rotating.Simulation results show that this method can effectively build 3d model of virtual venue,realize interactive display of virtual venue,and provide users with immersive interactive experience.This method can effectively search interactive display path and accurately avoid stretching obstacles.
作者 许亚 赵岩 XU Ya;ZHAO Yan(Modern College of Northwest University,Shaanxi Xi'an 710130,China)
出处 《计算机仿真》 2024年第3期227-231,共5页 Computer Simulation
关键词 混合现实 虚拟场馆 交互展示仿真 三维模型 寻路算法 Mixed reality Virtual venues Interactive display simulation(IDS) Three-dimensional model Pathfinding algorithm
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