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Flash角色动画控制系统的设计与测试分析

Design and Test Analysis of Flash Character Animation Control System
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摘要 本文探究了Flash角色动画控制系统的设计要点,并对其功能、性能和人机交互进行了测试。该系统基于Actionscript3.0开发,通过显示器、键盘、鼠标等I/O设备实现用户与系统的交互,利用API接口将用户编辑的指令发送给图形管理器、输入管理器等设备,完成角色创建与移动、音乐的播放与停止等操作;操作信息和运行信息被保存在数据库中。在Windows10环境下进行了黑盒测试,从测试情况看,该系统用户界面美观友好、简洁清晰,角色创建与拖动,关键帧动画播放以及运动模拟等功能均可正常实现,并且系统实时反馈效果较好,较好地满足了设计要求。 This paper explores the design of Flash character animation control system,and tests its function,performance and human-computer interaction.The system is developed based on Actionscript3.0,through the display,keyboard,mouse and other I/O devices to achieve user interaction with the system,the use of API interface to edit the user's instructions to the graphics manager,input manager and other devices,to complete the role creation and movement,music playback and stop and other operations;Operation information and running information are stored in the database.Black box test is carried out in Windows10 environment,from the test situation,the user interface of the system is beautiful,friendly,simple and clear,role creation and drag,key frame animation playback and motion simulation functions can be realized normally,and the real-time feedback effect of the system is good,and better meet the design requirements.
作者 樊国瑞 Fan Guorui(Datong Finance and Accounting School,Datong,China)
机构地区 大同市财会学校
出处 《科学技术创新》 2024年第9期87-90,共4页 Scientific and Technological Innovation
关键词 Flash角色动画控制系统 外部接口 用户界面 Flash character animation control system external interface user interface
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