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科普基地中沉浸式体验设计应用研究——以黑龙江省科学技术馆为例

Research on the Application of Immersive Experience Design in Science Popularization Bases——Taking the Science and Technology Museum of Heilongjiang Province as an Example
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摘要 当今国际科普基地的展示设计的发展已经从单纯地展示和传递知识转变为更加注重观众的参与和体验。展示设计的沉浸式体验设计在科普基地中的应用为观众提供了更多互动性和参与性,观众从被动的观展者转变为主动参与者和创造者。本文以黑龙江省科学技术馆为例,探讨了沉浸式体验在科普基地中的应用,同时总结了沉浸式体验对当下科普基地发展的启示,沉浸式体验的应用将为科普基地带来更加丰富和有效的教育手段,促进了科学知识的传播和普及。 The development of display design in international science popularization bases has shifted from simple display and knowledge transmission to a greater emphasis on audience participation and experience.The application of immersive experience design in science popularization bases provides audiences with more interactivity and participation,transforming them from passive observers to active participants and creators.This article takes the Science and Technology Museum of Heilongjiang Province as an example to explore the application of immersive experience in science popularization bases.At the same time,it summarizes the inspiration of immersive experience for the current development of science popularization bases.The application of immersive experience will bring more rich and effective educational means to science popularization bases,promote the dissemination and popularization of scientific knowledge.
作者 程语 CHENG Yu(LuXun Academy of Fine Arts,Shenyang 110000,China)
机构地区 鲁迅美术学院
出处 《鞋类工艺与设计》 2024年第10期100-103,共4页 SHOES TECHNOLOGY AND DESIGN
关键词 沉浸式体验 科普空间 科技馆 营造策略 immersive experience science popularization space science and technology museum construction strategy
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