摘要
为了实现多视角场景的优化,提高数字动画场景的质量和视觉效果,设计基于虚拟现实技术的数字动画多视角场景优化系统。采用3D max软件以任意视角作为初始视角,对排除初始视角的多视角图像进行跨视角一致性检验后,以像素位置阈值的数字动画多视角场景融合三维点坐标,依据该坐标实现数字动画多视角重建,进行纹理贴图处理,建立数字动画多视角场景漫游框架,并使用数字动画场景优化模块中的网格块链接约束、拼接图偏移修正以及拼接图亮度不一致补偿方法对数字动画场景进行多角度优化,输出数字动画场景。实验结果表明,该系统可有效建立数字动画多视角场景,并对其进行有效优化,应用效果较为显著。
Aiming to optimize multi view scenes,improve the quality and visual effects of digital animation scenes,design a digital animation multi view scene optimization system based on virtual reality technology,.Using 3D Max software with any perspective as the initial perspective,cross view consistency checks are performed on multi view images that exclude the initial perspective.The digital animation multi view scene is fused with 3D point coordinates based on pixel position thresholds.Based on these coordinates,digital animation multi view reconstruction is achieved,texture mapping is processed,and a digital animation multi view scene roaming framework is established.The grid block link constraints in the digital animation scene optimization module are used to link the constraints Multi angle optimization of digital animation scenes using offset correction and inconsistent brightness compensation methods for concatenated images,outputting digital animation scenes.The experimental results show that the system can effectively establish multi view scenes in digital animation and optimize them effectively,with significant application effects.
作者
胡亚慧
HU Yahui(School of Art,North University of China,Taiyuan 030051,China)
出处
《电子设计工程》
2024年第11期179-182,187,共5页
Electronic Design Engineering
关键词
虚拟现实技术
3D
max软件
数字动画
多视角
场景优化系统
virtual reality technology
3D max software
digital animation
multiple perspectives
scenario optimization system