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基于心流体验的高职化学游戏化教学设计与实践

Design and Practice of Gamified Teaching in Higher Vocational Chemistry Based on Flow Experience
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摘要 目的研究基于心流体验的游戏化教学方式在高职化学复习课中的应用。方法采用对照法。选取本校药学专业2个平行班级为研究对象。其中实验班应用游戏化教学方式,对照班应用传统多媒体授课方式。针对前后成绩和心流体验调查问卷进行统计分析。结果实验班期末平均成绩优于对照班,差异具有统计学意义(p<0.01)。问卷调查显示实验班整体心流水平(M=4.08)高于对照班(M=3.68)。结论游戏化教学方式可以通过诱发心流体验增加学生内在驱动力,从而提高教学效果。推荐在高职化学复习课上进行广泛应用。 Purpose:To analyze the application of gamifi ed teaching based on flow experience in chemistry review courses of higher vocational education.Method:Use the control method.Two parallel classes in the pharmacy of our school are selected as the object.Among them,gamifi ed teaching is applied to the experimental class and traditional multimedia teaching is applied to the control class.Then,statistical analysis is used for the grades and questionnaires in the flow experience.Result:The fi nal average grade of the experimental class is superior to the control class,and the difference between the two classes has statistical signifi cance(p<0.01).Result of the questionnaire survey shows that the overall flow level of the experimental class(M=4.08)is higher than the control class(M=3.68).Conclusion:Gamifi ed teaching can increase internal learning motivation by inducing the flow experience,thereby enhancing the teaching effect.The gamifi ed teaching is recommended to be applied to chemistry review courses of higher vocational education.
作者 谢青 尤洁 陈艳玉 XIE Qing;YOU Jie;CHEN Yanyu
出处 《化工设计通讯》 CAS 2024年第5期84-87,共4页 Chemical Engineering Design Communications
基金 2022年度福建生物工程职业技术学院研究项目“提质培优背景下游戏化学习创新实践研究-以高职《基础化学》课程为例”(项目编号:2022PY08)。
关键词 游戏化教学 高职 化学 心流体验 复习课 gamifi ed teaching higher vocational education chemistry flow experience review lesson
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