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A function-based behavioral modeling method for air combat simulation

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摘要 ion by proposing multiple levels of cascaded hierarchi-cal structures from the perspective of function,namely,the func-tional decision tree.This method is developed to represent behavioral modeling of air combat systems,and its metamodel,execution mechanism,and code generation can provide a sound basis for function-based behavioral modeling.As a proof of con-cept,an air combat simulation is developed to validate this method and the results show that the fighter Alpha built using the proposed framework provides better performance than that using default scripts.
出处 《Journal of Systems Engineering and Electronics》 SCIE CSCD 2024年第4期945-954,共10页 系统工程与电子技术(英文版)
基金 This work was supported by the National Natural Science Foundation of China(62003359).

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