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基于具身认知的科普交互设计研究

Research on popular science interaction design based on embodied cognition
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摘要 具身认知理论客观阐述了人类在与客观世界互动中将经验转化成自身认知的规律,帮助科普交互设计师更加了解人类认知的本质与特点。从具身认知的概念隐喻理论、知觉符号理论和感知运动模拟隐喻理论的角度出发,论述了认知与身体之间的关系,探析了如何通过交互设计最大化地调动观众身体辅助科普工作,给予科普交互设计一定启示。 The theory of embodied cognition objectively expounds the rule that human beings transform experience into their own cognition when interacting with the objective world,and helps popular science interaction designers better understand the nature and characteristics of hu-man cognition.From the perspective of conceptual metaphor theory,perceptual symbol theory and perceptual motion simulation metaphor theo-ry of embodied cognition,the relationship between cognition and body was discussed,how to maximize the mobilization of audience body to as-sist science popularization through interaction design was explored,to give some enlightenment to science popularization interaction design.
作者 周禹彤 刘洁 ZHOU Yutong;LIU Jie
机构地区 浙江理工大学
出处 《时尚设计与工程》 2024年第4期4-5,8,共3页 The Journal of Fashion Design and Engineering
关键词 交互设计 具身认知 科普 interaction design embodied cognition popular science
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