摘要
为优化指挥信息系统在交互操作上的流畅性,降低操作时间成本,提升信息化武器的作战效能,文章选取指挥系统中典型场景为研究对象,基于相关领域性特有的强交互性、时效性、严谨性等特征,并结合Fitts定律完成设计策略制定,解决原有指挥系统界面设计中人机交互问题。文章通过分析与实践发现Fitts定理能够在指挥信息系统设计过程中为设计师提供较强的指导性作用,为相关领域设计提供方法论层面指引与参考。
In order to optimize the smoothness of interactive operations in the command information system,reduce operating time costs,and improve the combat effectiveness of information weapons,this article selects typical scenarios in the command information system as the research object.Based on the unique characteristics of strong interactivity,timeliness,and rigor in relevant fields,and combined with Fitts Law,the design strategy is formulated to solve the human-machine interaction problem in the original command system interface design.Through analysis and practice,it has been found that Fitts Law can provide strong guidance for designers in the design process of command information systems,and provide methodological guidance and reference for design in related fields.
作者
褚瑞峰
张华
孙星
王彬
刘华静
CHU Ruifeng;ZHANG Hua;SUN Xing;WANG Bin;LIU Huajing(The 28th Institute of China Electronics Technology Group Corporation,Nanjing 210000,China)
出处
《无线互联科技》
2024年第15期72-76,共5页
Wireless Internet Science and Technology