摘要
以杭州、西安等国内电子竞技运动热点城市为例,梳理电竞赛事目的地的主要利益相关者以及宏观环境背景,提出一个包含行动者和非行动者两大范畴的影响因素框架。其中,行动者为规范主体、运营主体、教研主体,它们共同构成基础动力;非行动者为文旅资源、基建设施、电竞形象,它们共同构成提升条件;同时,两大范畴、六大因素可以整合为一个以电竞赛事本身为核心的目的地城市“双三角”发展模型。该模型揭示了电竞赛事与目的地城市双向互动发展的基本格局,并着重展现了这一互动发展过程中六大因素之间的连带关系。
With a comparative perspective between Hangzhou and Xi an,two prominent cities in the domestic e-sports scene,this study explores the key stakeholders and the macro-environmental context surrounding e-sports event destinations,which are ultimately integrated into a comprehensive framework of influencing factors:categorized into actors and non-actors.The actors consist of regulatory entities,operational bodies,and research entities,forming the foundational driving force for developing e-sports event destinations.The non-actors include cultural and tourism resources,infrastructure,and the city image of e-sports,representing conditions for enhancing destination development.This framework incorporates the two categories and six primary factors into a“double triangle”development model,with the e-sports event at its core.The model reveals the essential mutual development between e-sports events and destination cities.It emphasizes the interconnected relationships among the six factors throughout the development process,suggesting the possibility of facilitating positive feedback loops and mutual enhancement in practice.This approach also allows for the identification and resolution of potential constraints and interferences,ultimately ensuring the long-term and stable development of e-sports event destination cities.
作者
张骁鸣
蒋羽仪
关靖彦
刘一非
Zhang Xiaoming;Jiang Yuyi;Guan Jingyan;Liu Yifei
出处
《文化产业研究》
2023年第2期68-81,共14页
Cultural Industry Research
基金
国家自然科学基金面上项目“数字地理视角下的女性空间与女性休闲实践研究”(42371241)
中山大学校企合作课题“电竞产业与地方文旅发展研究”的阶段性研究成果。
关键词
电子竞技
赛事目的地
发展
影响因素
E-sports
Event destination
Development
Influencing factors