摘要
游戏技术的发展为中国传统文化的传播提供了更广阔的空间,而深厚的传统文化底蕴为游戏设计注入了灵感源泉。文章以《山海经》系列游戏为例,统计市场现有《山海经》类别游戏并分析其存在问题,结合情感化设计理论与现有优秀游戏案例,总结出《山海经》类电子游戏的设计策略。
The development of game technology provides a broader space for the spread of traditional Chinese culture,and the profound traditional culture provides a source of inspiration for game design.This paper takes the Classic of Mountains and Seas series games as an example,analyzes the existing games of the Classic of Mountains and Seas in the market,and summarizes the design strategy of the Classic of Mountains and Seas video games by combiningtheemotional design theoryand existingexcellentgamecases.
作者
张耿
付欣欣
Zhang Geng;FuXinxin(School of Architecture and Art,Dalian University of Technology,Dalian 116000,China)
关键词
情感化设计
游戏设计
《山海经》
emotional design
game design
Classic of Mountains and Seas