摘要
该文概要叙述在分布交互式仿真系统中 ,实现火炮的末段攻击仿真的一种方法—射弹散布的蒙特卡洛模拟法 ,并介绍了炮兵连协议数据单元的设计 ,以及进行毁伤分析的逻辑过程。最后小结提出进一步改进的方案。
This article introduces a method of accomplishing the simulation for end-attack of howitzer in a DIS system, that is Monte Carlo Method in Shell Distribution Simulation. It also introduces the design of PDU using for communication access to the Artillery company model and logic consecution of destroy analysis. At last improved plans are given in brief summary.
出处
《计算机仿真》
CSCD
2002年第6期22-24,共3页
Computer Simulation