摘要
介绍了OpenGL中纹理贴图技术的基本概念、性质,结合在铁路线路三维景观动态仿真系统的具体应用,深入剖析了纹理贴图在生成高逼真度的三维模型时的应用方法及技术特点。
This paper introduces the basic concepts and character of texture mapping technique of OpenGL, and according to the application to the dynamic simulation system of 3D scene of railway location,analyzes the applied methods and the technical features of texture mapping when developing 3D model with high realism.
出处
《铁路计算机应用》
2001年第11期28-31,共4页
Railway Computer Application