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三维空间宽带音质可听化仿真 被引量:1

Simulation of Broad spectrum auralization in 3-D spaces
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摘要 该文研究了三维空间中任意点处音质效果的计算机仿真方法。论文给出了宽频带条件下声信号滤波函数的求解方法 ,提出用最小相位原理对该函数进行处理并利用它对输入信号滤波 ,由此预测声源在接收点处产生的声信号。文中通过仿真实例验证了方法的可行性。 The method of predicting the sound impression at an arbitrary position in the 3-D space has been investigated. The calculation and the process of the filter function in a wide frequency range have been proposed. And a real space has been simulated to validate the auralization algorithm.
出处 《计算机仿真》 CSCD 2003年第1期62-64,共3页 Computer Simulation
基金 国家自然科学基金 (198740 5 0 ) 西北工业大学博士创新基金 (5 2 1110 2 -0 3 0 0 -G14 10 1)
关键词 三维空间 宽带 音质 可视化 仿真 声学 Broad spectrum 3-D space Auralization
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