摘要
首先分析了传统的UNIX操作系统驱动程序模型,指出其存在的局限性;其次介绍了构件技术,并将构件技术运用到设备驱动程序设计中,提出了构件化驱动程序模型,并试图弥补UNIX系统的驱动程序模型存在的问题;最后还通过构造基于新模型的鼠标驱动程序展示了新的驱动程序模型。
This paper analyses the traditional device driver model in UNIX operating system and point s out pitfalls existing in this model.Then the paper proposes component-based device driver model,that makes it possible to clearly descript and easily access device.Finally,a mouse driver is presented to exhibit component-based device driver model.
出处
《计算机工程与应用》
CSCD
北大核心
2003年第5期28-30,56,共4页
Computer Engineering and Applications
基金
国家863高技术研究发展计划"十五"计划项目(编号:03-ZD01)基金资助