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微课在中职3ds Max课程教学中的设计与应用 被引量:2

The Design and Application of Microcourse in 3ds Max Course Teaching in Secondary Vocational School
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摘要 《3ds Max》课程是中等职业学校计算机动漫与游戏制作、数字媒体技术应用等专业的核心课程。本文以厦门市海沧区职业中专学校该课程的实际教学为例,通过分析教学现状和该课程实施微课的可行性,尝试将"微课"引入到《3ds Max》课程教学中。文章以《阵列工具》为例,从微课内容的选择、教学目标的设定、教学过程的设计以及设计中需要注意的问题等方面做了探讨。实践证明,"微课"的确能很好的实现教学内容的拓展,弥补传统教学方式的不足,同时满足不同学习水平学生的需求,提高了学生的学习质量以及教师的教学水平。 '3ds Max' is the core course of computer animation and game making, digital media technology application and so on. Taking the practical teaching of this course in vocational secondary school of Haicang district of Xiamen as an example, this paper attempts to introduce 'microlesson' into the teaching of '3ds Max ' by analyzing the present situation of teaching and the feasibility of implementing the course. Taking Array tools as an example, this paper discusses the selection of microcourse contents, the setting of teaching objectives, the design of teaching process and the problems needing attention in design. Practice has proved that 'micro-class' can really achieve the expansion of teaching content, make up for the shortcomings of traditional teaching methods, at the same time meet the needs of students with different learning levels, improve the quality of students’ learning and the teaching level of teachers.
作者 万舒 Wan Shu(Xiamen Haicang Vocational Secondary School,Xiamen Fujian,361027,China)
出处 《佳木斯职业学院学报》 2018年第8期10-11,共2页 Journal of Jiamusi Vocational Institute
基金 厦门市教育科学"十三五"规划2017年度课题:岗位需求导向的三维动画课程资源建设研究的研究成果之一(课题编号:1741)
关键词 微课 3ds MAX 设计 应用 micro class 3DS Maxs design application
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