期刊文献+

立体视觉下连续翻页动画效果增强方法仿真

Simulation of Continuous Page Turning Animation Enhancement Method under Stereo Vision
下载PDF
导出
摘要 需要研究一种连续翻页动画效果增强方法,能够增强翻页动画图像的色彩保留度,降低失真度,增强连续翻页动画在立体视觉中的实际应用效果。针对当前方法在实现过程中由于噪音影响导致连续翻页动画亮度变化不够均匀,信息失真度较高等问题,提出一种基于Huber-MRF模型的连续翻页动画效果增强方法,通过利用NLN算法计算相似性权值,运用正交阵序列向量构建的空间对翻页动画图像进行分解,经过迭代后获取去噪后的翻页动画图像。针对去噪后的翻页动画图像,计算构建MAP模型的能量函数、数据项和平滑项,对相邻像素集合阈值,同时对Huber函数线性局部斜率进行调节,获取增强后的连续翻页动画效果图像。仿真结果证明,所提方法能够均衡动画亮度,降低失真度,增强翻页动画模糊系数、标准差异系数、信息熵和边缘保持度,在实际应用中具有一定的现实意义。 In this paper, we focus on a method to enhance continuous page turning animation effect based on Huber-MRF model. At first, we used NLN algorithm to calculate the similarity weight. Then, we used the space constructed by sequence vectors of orthogonal matrix to decompose the page turning animation image and obtain the denoised image of page turning animation after iteration. Moreover, we calculated the energy function, data item and smooth item of MAP model, and then we set threshold for adjacent pixels. Simultaneously, we adjusted the linear local slope of Huber function. Finally, we obtained the continuous page turning animation image after the enhancement. Simulation results show that the proposed method can balance the brightness of animation and ensure the degree of distortion. Meanwhile, this method can enhance the fuzzy coefficient, the standard difference coefficient, the information entropy and the edge preserving degree, which has realistic meaning in practical application.
作者 刘晓东 LIU Xiao-dong(School of Art and Design,Nanning Normal University,Nanning Guangxi 530000,China)
出处 《计算机仿真》 北大核心 2019年第2期224-227,共4页 Computer Simulation
关键词 翻页动画 失真度 模糊系数 标准差异系数 信息熵 Animation of page turning Degree of distortion Fuzzy coefficient Standard difference coefficient Information entropy
  • 相关文献

参考文献10

二级参考文献84

  • 1储昭辉,汪荣贵,张璇,张新龙.基于Retinex理论JPEG2000压缩图像增强方法[J].光子学报,2012,41(2):200-204. 被引量:2
  • 2甘晓玲.弱视的定义、分类及疗效评价标准[J].中国斜视与小儿眼科杂志,1996,4(3):97-97. 被引量:1013
  • 3陈俊涛,肖明,郑永兰.用OpenGL开发地下结构工程三维有限元图形系统[J].岩石力学与工程学报,2006,25(5):1015-1020. 被引量:25
  • 4王瑢瑢,邱显杰,王文中,王兆其.一种视频驱动的三维人体动画合成方法[J].系统仿真学报,2007,19(8):1700-1704. 被引量:6
  • 5杨珺,王继成,刘然.立体图像对的生成[J].计算机应用,2007,27(9):2106-2109. 被引量:10
  • 6Autodesk, Inc. Stereoscopic fihnmaking whitepaper: the business and technology of stereoscopic filmmaking[ EB/OL]. [ 2008-07- 14]. http://download, autodesk, com/us/s3d/stereoscopic _ whitepaper, pdf.
  • 7Lambooij M, Fortuin M, Hcynderickx I, et al. Visual discomfort and visual fatigue of stereoscopic displays: a review[ J]. Journal of Imaging Science and Technology, 2009, 53(3) : 1-14.
  • 8Shibata T, Kim J, Hoffman D M, et al. The zone of comfort: predicting visual discomfort with stereo displays [ J ]. Journal of Vision, 2011, 11(8)- #11. [DOI:10. 1167/11.8.1].
  • 9Jones G R, Lee D, Holliman N S, et al. Controlling perceived depth in stereoscopic images [ C ]// Proceedings of SPIE 4297. Stereoscopic Displays and Virtual Reality Systems VIII. CA: SPIE, 2001:42-53. [DOI: 10. 1117/12.430855].
  • 10Chen W, Founder J, Barkowsky M, et al. New stereoscopic vid- eo shooting nile based on stereoscopic distortion parameters and comfortable viewing zone [ C ]//Prec. SPIE 7863, Stereoscopic Displays and Applications XXII. California, USA: SPIE, 2011: 7863 : 1-10. [DOI: I0.1117/12. 872332 ].

共引文献43

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部