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虚拟变革现实 被引量:1

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摘要 虚拟世界对人类社会的冲击不可避免,也无需恐慌。据台湾媒体报道,今年农历年初九,一名23岁的男子在网吧连续玩了23小时网络游戏"英雄联盟"后猝死在座位上。即使在死去以后,他的手臂仍然僵硬,保持着正在玩网游的姿势。
作者 周逵
出处 《科技创业》 2012年第3X期91-93,共3页
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  • 9Roe, Keith, and Daniel Muijs. Children and Computer Games a Profile of the Heavy User. European Journal of Communication 13.2 (1998) : 181 -200.
  • 10Bateson, Gregory. Steps to an Ecology of Mind: Collected Essays in Anthropology, Psychiatry, Evolution, and Epistemology. University of Chicago Press, 1972, p. 100.

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