摘要
In this diminutive essay, I propose a schema that may specify the behavior we associate with playing games, and I emphasize in particular the function of the factor of chance. I also suggest a blending model accounting for the important intentional properties of participating and watching games—the dynamic phenomenology of ludic semiosis.
In this diminutive essay, I propose a schema that may specify the behavior we associate with playing games, and I emphasize in particular the function of the factor of chance. I also suggest a blending model accounting for the important intentional properties of participating and watching games—the dynamic phenomenology of ludic semiosis.