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What Is a Game?--A Ludo-Semiotic Approach

What Is a Game?——A Ludo-Semiotic Approach
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摘要 In this diminutive essay, I propose a schema that may specify the behavior we associate with playing games, and I emphasize in particular the function of the factor of chance. I also suggest a blending model accounting for the important intentional properties of participating and watching games—the dynamic phenomenology of ludic semiosis. In this diminutive essay, I propose a schema that may specify the behavior we associate with playing games, and I emphasize in particular the function of the factor of chance. I also suggest a blending model accounting for the important intentional properties of participating and watching games—the dynamic phenomenology of ludic semiosis.
出处 《Language and Semiotic Studies》 2018年第4期22-27,共6页 语言与符号学研究(英文)
关键词 GAME dynamics ludo-semiotics SEMANTICS of CHANCE semiotic BLENDING in GAMES game dynamics ludo-semiotics semantics of chance semiotic blending in games
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