期刊文献+

Networked 3D Virtual Museum System 被引量:5

Networked 3D Virtual Museum System
下载PDF
导出
摘要 Virtual heritage has become increasingly important in the conservation, preservation, and interpretation of our cultural and natural history. Moreover, rapid advances in digital technologies in recent years offer virtual heritage new direction. This paper introduces our approach toward a networked 3D virtual museum system, especially, how to model, manage, present virtual heritages and furthermore how to use computer network for the share of virtual heritage in the networked virtual environment. This paper first addresses a 3D acquisition and processing technique for virtual heritage modeling and shows some illustrative examples. Then, this paper describes a management of virtual heritage assets that are composed by various rich media. This paper introduces our schemes to present the virtual heritages, which include 3D virtual heritage browser system, CAVE system, and immersive VR theater. Finally, this paper presents the new direction of networked 3D virtual museum of which main idea is remote guide of the virtual heritage using the mixed reality technique. Virtual heritage has become increasingly important in the conservation, preservation, and interpretation of our cultural and natural history. Moreover, rapid advances in digital technologies in recent years offer virtual heritage new direction. This paper introduces our approach toward a networked 3D virtual museum system, especially, how to model, manage, present virtual heritages and furthermore how to use computer network for the share of virtual heritage in the networked virtual environment. This paper first addresses a 3D acquisition and processing technique for virtual heritage modeling and shows some illustrative examples. Then, this paper describes a management of virtual heritage assets that are composed by various rich media. This paper introduces our schemes to present the virtual heritages, which include 3D virtual heritage browser system, CAVE system, and immersive VR theater. Finally, this paper presents the new direction of networked 3D virtual museum of which main idea is remote guide of the virtual heritage using the mixed reality technique.
出处 《系统仿真学报》 CAS CSCD 2003年第3期301-305,共5页 Journal of System Simulation
关键词 CAVE 虚拟现实 虚拟继承 网络化三维虚拟博物馆 VR剧场 virtual heritage networked 3D virtual museum CAVE VR theater
  • 相关文献

参考文献9

  • 1[1]Refsland S T, Ojika T, Addison A, Stone R. Virtual heritage: breathing new life into our ancient past [J]. IEEE Multimedia, 2000, 7(2). Applications of Computer Vision to Computer Graphics, Computer Graphics, 1999, 33(4).
  • 2[2]Thwaites H. Fact, Fiction, Fantasy: The Information Impact of Virtual Heritage [C]. Proceedings of VSMM 2001 Conference, 2001: 263-270.
  • 3[3]Nam-Jun Park, Yong-Moo Kwon. Multiresolution Approach to Disparity Estimation Using Multiview Images [J]. Journal of the Society for 3D Broadcasting and Imaging, 2001, 2(1): 44-48.
  • 4[4]Okutomi M, Kanade T. A multiple-baseline stereo [J]. IEEE Trans. on Pattern Analysis and Machine Intelligence, 1993, 15(4): 353-363.
  • 5[5]Curless B. From Range Scans to 3D models [J]. ACM SIGGRAPH Computer Graphics, 1999, 33( 4): 38-41.
  • 6[6]eXcelon XML Data Server [EB/OL]. http://www.odi.com
  • 7[7]Changhoon Park, Sang Chul Ahn, Yong-Moo Kwon, Hyoung-Gon Kim, Heedong Ko, Taiyun Kim. Gyeongju VR Theater: A Journey into the Breath of Seorabol, to be presented in Presence [C]. Teleoperators and Virtual Environments, 2002.
  • 8[8]Trans-Eurasia Information Network, http://www.transeuraisa.org [EB/OL].
  • 9[9]Digital Artistic and Ecological Heritage Exchange: transcontinental Guidance and Exploration in globally shared cultural heritage[Z]. IST-2001-333476, Information Society Technologies (IST) 6th Programme, EC.

同被引文献37

  • 1岳志勇.数字博物馆的现状与未来[J].中国文化遗产,2004(3):77-78. 被引量:7
  • 2陈红京.浅谈博物馆数据采集与信息管理[J].中国博物馆,2004(4):57-61. 被引量:4
  • 3许国红.凤阳歌的历史渊源初探[J].星海音乐学院学报,2002(1):24-26. 被引量:5
  • 4陈百薰,洪政欣.数字博物馆虚拟展示的模型、概念与系统,中国台湾新世纪数字图书馆与数字博物馆研讨会[EB/OL].2001-11.http://P105.lib.netu.edu.tw/200leonferenee/seheduleZ.html.
  • 5Usaka T,Yura S,Fujimori K,et al.A multimedia MUD system for the digital museum[C] ∥Proceedings of 3rd Asia Pacific Computer Human Interaction.[s.l.] :[s.n.] ,1998:32-37.
  • 6Kladias N,Pantaxidis T,Avagianos M.Avirtual reality learning environment providing access to digital museums[C] ∥MMM'98 Proceedings of Multinedid Modeling.[s.l.] :[s.n.] ,1998:193-202.
  • 7孙毓.建国以来我国博物馆展示设计发展研究[D].南京:南京艺术学院,2009.
  • 8潘卫敏.数字奥运博物馆原型系统的设计与实现[D].杭州:浙江大学,2009.
  • 9Shenchang Eric Chen. QuickTime VR - An Image-Based Approach to Virtual Environment Navigation [C]// Proceedings of SIGGRAPH95.29-38.
  • 10C Cruz-Neira, D J Sandin, T A DeFanti. Surround-screen projectionbased virtual reality: The design and implementation of the CAVE[C]// Proceedings of SIGGRAPH93. 135-142.

引证文献5

二级引证文献9

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部