摘要
针对运动物体二维模拟中多重嵌套运动建模的复杂性,讨论了如何应用二维坐标系相对性原理来分解复杂的非线性运动为多个简单的线性和非线性运动的迭加,并且利用面向对象方法学中的类、对象及其相互关系来反映这种"非线性"和"线性"之间的关系,使运动物体的二维模拟变得更加简单明了。
In view of the complication in the modeling of movements nesting, this paper discusses how to decompose nonlinear movement as several simple linear and nonlinear movements' iteration applying the principium of plane coordinate relativity which determines the relationship of coordinates in the same plane,and the author reflects these ″nonlinear″ and ″linear″concepts to OOP's corresponding concepts such as class,object and inheritance,etc.Such kind of work greatly simplizes the plane simulation of nesting movements.
出处
《计算机应用研究》
CSCD
北大核心
2003年第3期49-50,53,共3页
Application Research of Computers