摘要
提出了一种在客户端进行同步控制的方案,采用基于流内同步的流间同步方法,可以实现多个流媒体的同步播放,并且能够对信道带宽变化作出反应,根据多个流媒体之间的优先级关系自动调整各个流媒体的比特率,保证整体播放质量。
This paper presents a client-end synchronization scheme to make multiple stream media play back synchronically where the synchronization between the streams is based on the synchronization of each of the single stream. Furthermore when the channel bandwidth changes , it can adjust the rate of each stream according to PRI in order to make the best play back quality in the whole.
出处
《计算机工程》
CAS
CSCD
北大核心
2003年第7期130-132,共3页
Computer Engineering
关键词
流媒体
同步
带宽自适应
WindowsMedia技术
网络教学
Streaming media
Synchronization
Bandwidth self-adaptation
Windows Media technology
Network-based education