摘要
提出一种面向图元对象的结构输入输出方法 ,建立了基于OpenGL图形工业标准的试验模态分析输入输出模型 ,采用MFC与OpenGL技术实现了以结点、梁图元、三角形图元、四边形图元等为基础的三维图形的输入、显示和动态输出 ,图元在几何、存储结构等方面与有限元分析中的单元保持了高度一致 ,使得试验模态分析和计算模态分析有了较好的兼容性 ,并在模型基础上完成了结构输入、数据采集分析、模态振型输出等模块 ,开发出了一种虚拟试验模态分析系统。
A structure input and output method of graphic cells object oriented is proposed, and input and output model based on OpenGL graphic industry standard is founded. Using the technologies of MFC and OpenGL, the input, display and dynamic output of 3D graphics are realized, which are based on graphic cells such as node, beam, triangle, quadrangle element. Graphic cells keep consistency well with the elements of finite element in the aspects of geometry, reading and writing of structure files and so on. Using the model, the functions of structure input, data gathering and analyzing, and modal vibrating shapes output etc are finished. A visual experiment modal analysis system is daeloped.
出处
《重庆大学学报(自然科学版)》
EI
CAS
CSCD
北大核心
2003年第5期6-9,共4页
Journal of Chongqing University
基金
国家自然科学基金资助项目 ( 5 2 0 75 0 90 )