摘要
OpenGL是近年来发展迅速的一个性能卓越的三维图形标准,在许多领域得到了广泛的关注和应用。本文结合应用CAD软件的开发,介绍了在C++Builder5.0和Windows环境下,采用OpenGL构造三维图形的基本操作和图形绘制过程,对其主要细节实现进行了详细的探讨。
OpenGL is a Standard of 3D graphics. It is developed quickly in recent years.and used in many industrial fields. The paper.based on the development of a CAD application.introduces the basic operation and drawing process in creation of 3D graphics in the environment of C+ + Builder 5. 0 and Windows,and describes some details involved in the creation process.
出处
《河北工业科技》
CAS
2003年第3期14-19,共6页
Hebei Journal of Industrial Science and Technology
基金
河北省科技厅科研计划项目(002135116)