摘要
介绍了OperGL中纹理贴图技术的基本概念、性质,结合在铁路线路三维景观动态仿真系统的具体应用,深入剖析了纹理贴图在生成高逼真度的三维模型时的应用方法及技术特点。
This paper introduces the basic concepts and characters of texture mapping technique of OpenGL. According to its application to the dynamic simulation system of 3-D scene of railway location, the applied methods and the technical features of texture mapping in developing 3-D model with high degree of reality are analyzed.
出处
《计算机应用与软件》
CSCD
北大核心
2003年第6期4-5,74,共3页
Computer Applications and Software
基金
铁路科技发展基金项目(96G30-G
97G23-E)