摘要
本文对开展从三视图构造三维实体研究的发展过程和各类研究方法做了较详细的综述;并对此项研究的困难、原因以及可行的解决途径做了较深入的分析。在目前,要使三维重构的研究更进一步趋于实用化并且广泛应用,还需要做大量的工作。
This paper surveys the developmental process and the methods about constructing 3-D solid objects from three-view drawings. Several problems about recognition are presented. The reasons and the solutions of these problems are analyzed. It is pointed out that a great deal of work need to be done, so that the recognition of three-view drawings can be more practical, and can be used more widely.
出处
《计算机研究与发展》
EI
CSCD
北大核心
1992年第8期47-52,共6页
Journal of Computer Research and Development
关键词
三视图
三维实体
pattern recognition, 3-D reconstruction, part drawing understanding.