摘要
详细介绍了经典的等值面生成技术Maxching Cube,并将其直接应用于非规则数据场可视化。采用OpenGL和VC++6.0予以实现。运用它,成功地对内燃机缸内流动三维数值模拟进行了后处理。
This paper detailedly introduces the classical building technology of isoface -Marching Cube, and applies it to the visualization of irregular data field directly. It is achieved by OpenGL and VC++6.0. Using this method ,we visualize the result of three-dimension numerical simulation in the chamber flow of the internal-combustion engine successfully.
出处
《柴油机设计与制造》
2003年第2期23-26,共4页
Design and Manufacture of Diesel Engine