期刊文献+

线性逼近获取深度图象算法研究

Research on the Algorithm of Acquiring Depth Map Using Linear Approximation
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摘要 三维表面重建是计算机视觉领域中的一个重要课题 ,也是计算机视觉中最困难的问题之一。该文提出了一种用线性逼近方法、基于灰度信息从图像获取物体深度信息 ,从而实现物体三维表面重建的算法。该算法原理简单 ,容易实现 ,速度快 ,具有较高的实用价值。 Three-dimensional Surface reconstruction is an important but very difficult research direction in computer vision. This paper presents an algorithm of acquiring depth map using linear approximation based on gray level information. Using the algorithm, surface reconstruction can be easily realized. The algorithm presented in this paper is simple, easily realized, and very fast, so it has much practicability.
作者 章勤 李光明
出处 《计算机仿真》 CSCD 2003年第6期60-61,46,共3页 Computer Simulation
关键词 计算机视觉 三维表面重建 深度图象算法 线性逼近 物体识别 可视化 Image Gray level Three-dimensional Surface reconstruction
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