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Machine Learning of Multi Agents for RoboCup Soccer Domain: A Survey

Machine Learning of Multi Agents for RoboCup Soccer Domain: A Survey
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摘要 Machine learning has been widely applied to deal with problems in complex environment such as RoboCup, which is assumed as the ideal platform for research on AI and robotic. In RoboCup simulation league, software agents play soccer games on an official soccer server over the network. When constructing these software agents, issues in area of agents learning techniques arise to satisfy the properties specified by agent theorists. This paper presented an overview of the agents learning used in the simulator teams. Many kinds of agents learning techniques were reported and compared. It also provided open questions for discussing and pointed out some possible answers to verify in near future. Machine learning has been widely applied to deal with problems in complex environment such as RoboCup, which is assumed as the ideal platform for research on AI and robotic. In RoboCup simulation league, software agents play soccer games on an official soccer server over the network. When constructing these software agents, issues in area of agents learning techniques arise to satisfy the properties specified by agent theorists. This paper presented an overview of the agents learning used in the simulator teams. Many kinds of agents learning techniques were reported and compared. It also provided open questions for discussing and pointed out some possible answers to verify in near future.
机构地区 Robotic Research Inst.
出处 《Journal of Shanghai Jiaotong university(Science)》 EI 2003年第1期23-28,共6页 上海交通大学学报(英文版)
关键词 machine learning reinforcement learning RoboCup Soccer 机器学习 多代理 RoboCupSoccer 人工智能
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